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The world of light super smash bros
The world of light super smash bros




the world of light super smash bros

Clearing will result in the realm "shattering" and revealing a golden backdrop, along with creating paths to Galeem, Dharkon, and a central path. The player will then be able to temporarily play as Master Hand, where they are then pitted against 50 puppet fighters consisting of Mario, Link, Samus, Meta Knight, Snake, Sonic, Cloud, and King K. Interacting with the hands will lead to them creating a hole in the realm. When Master Hand and Crazy Hand are both freed and the number of spirits on each side is nearly equal (or completely cleared), a path will be created in the top-center of the realm leading to the hands. Defeating one of the bosses results in a bad ending where the opposite side seizes control. defeating all Light spirits will create a path to Galeem), allowing the player to fight that boss. Defeating enough of one side's spirits will create a path to that side's boss (e.g. Defeating more spirits from one side will grant the other side more power, causing one side to push into the other. Each spirit from one side matches one from the other side. The realm and spirits are split into two parts, a Light side and a Dark side. Galeem and Dharkon are fighting for full control. The Final Battle is the last realm in World of Light that is unlocked after defeating Dharkon in The Dark Realm.

the world of light super smash bros

The map of The Final Battle, with all captured fighters. For other uses, see The Final Battle (disambiguation). This article is about the realm in World of Light.






The world of light super smash bros